Diablo II 'Magic Find' Guide (English Version)


The Right 'Magic Find' Equipment and Tips (Continued)


One has now a number of options when choosing MF equipment. There are, first of all, the good, but also rare and thus expensive, unique items or set items which carry, among other properties, a high percentage of additional chance on magical items. The MF chance on each of the following items can be – if it is socketable, i.e. by Larzuk after quest 1 in Act 5 – improved further with an 'IST' rune (+30% MF chance in weapons, +25% in helms, armors and shields) or a perfect Topaz (+24% MF chance in helms and armors).


Goldwrap belt update

A 'Goldwrap' Heavy Belt transformed into a Battle Belt, which can now carry 16 instead of just 12 health potions


Noteworthy items are:


Helms

  • 'Harlequin Crest' unique Shako with +50% MF Chance
  • 'Stealskull' unique Casque with +30% to +50% MF Chance (varies)
  • 'Tarnhelm' unique Skull Cap with +25% to +50% MF Chance (varies)
  • 'Immortal King's Will' Avenger Guard helm from the 'Immortal King' set with +25% to +40% MF Chance (varies) and 2 free sockets for further improvement with 2 perfect Topazes (+48% MF) or 2 IST runes (+50% MF)
  • 'Griswold's Valor' Corona from the 'Griswold's Legacy' set with +20% to +30% MF Chance (varies) and 2 free sockets for further improvement with 2 perfect Topazes (+48% MF) or 2 IST runes (+50% MF)
  • 'Delirium' Runeword Helm (Lem-Ist-Io) with +25% MF Chance. In addition to the MF bonus and +2 to all skills, such a helm has extraordinary defensive qualities like, for example, the chance to cast the powerful curse 'Confuse' on attack, which predestinates it for solo runs. A quite amusing gimmick of the helm is the 1% chance to transform its owner into an extremely aggressive Undead Stygian Doll if he gets hit ('Delirium' chance), which also works with hirelings:


A hireling in delirium

The favorite Doll of my MF-Amazon: Undead, 'Might' enchanted and very cutting! ;)


Armors

  • 'Skullder's Ire' unique Russet Armor with +1,25% to +123% MF Chance (based on character level (1-99))
  • 'Wealth' Runeword Armor (Lem-Ko-Tir) with +100% MF Chance
  • 'Enigma' Runeword Armor (Jah-Ith-Ber) with +1% to +99% MF Chance (based on character level (1-99))
  • 'Tal Rasha's Guardianship' Lacquered Plate from the 'Tal Rasha's Wrappings' set with +88% MF Chance. Wearing 2 additional items of the set, i.e. Amulet and Belt, grants additional +65% MF Chance.


Shields

  • 'Rhyme' Runeword Shield (Shael-Eth) with +25% MF Chance


Gloves

  • 'Chance Guards' unique Chain Gloves with +25% to +40% MF Chance (varies)


Belts

  • 'Goldwrap' unique Heavy Belt (*) with +30% MF Chance


Boots

  • 'War Traveler' unique Battle Boots with +30% to +50% MF Chance (varies)


Weapons

  • 'Gull' unique Dagger with +100% MF Chance
  • 'Blade of Ali Baba' unique Tulwar with +1% to +99% MF Chance (based on character level (1-99)) and 2 free sockets for further improvement with 2 IST runes (+60% MF)
  • 'Skull Collector' unique Rune Staff with +1% to +99% MF Chance (based on character level (1-99))
  • 'Tomb Reaver' unique Cryptic Axe with +50% to +80% MF Chance (varies)
  • 'The Oculus' unique Swirling Crystal (Sorceress only) with +50% MF Chance
  • 'Cranebeak' unique War Spike with +20% to +50% MF Chance (varies)


Jewelry

  • 'Tankred's Weird' Amulet from the 'Tankred's Battlegear' set with +78% MF Chance if at least one additional item of the set, i.e. the Boots, is worn
  • 'Nagelring' unique Ring with +15% to +30% MF Chance (varies)
  • 'Wisp Projector' unique Ring with +10% to +20% MF Chance (varies)


Miscellaneous

  • 'IST' Rune – Its application in socketed weapons gives +30% MF Chance, and in helms, armors and shields +25%
  • 'Gheed's Fortune' unique Grand Charm with +20% to +40% MF Chance (varies)
  • 'Magic Find' magical Charms – Their size and MF chance varies, ideal are the small ones with +5% to +7% MF Chance here


(*) TIP: Since patch 1.10, the 'Goldwrap' belt can be improved with a new Horadric Cube recipe (Tal rune + Shael rune + perfect Diamond + normal unique Armor), which transforms its original type 'Heavy Belt' to 'Battle Belt' (requires 88 strength). After that, the belt can carry 16 instead of the originally 12 (health) potions.


Continue >>


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